So to have invisibles vaporize anything, you'd need to go through a COMPOSE or REDUCE step and then EVAL the result... so not that succinct. CASCADE is a better bet here.
Though at time of writing, you can get the original intent with macros:
sharpen: macro [] [return if sharpen [sharpenf]]
blur: macro [] [return if blur [blurf]]
pixelise: macro [] [return if pizelize [pixelf]]
return sharpen blur pixelise data